Deformation Model for Haptic Interaction with Dynamically Deformable Object
An approach to haptic interaction with dynamically deformable
object is investigated. In the approach, the behavior
of an object is defined by a set of temporal deformation patterns
after impulse force is applied to each degree of freedom,
which we call impulse response deformation model.
Deformation resulting from interaction is obtained by computing
convolution of the model and the history of interaction
force. The time complexity of computing interaction
force is independent of the complexity of the model. This
feature is advantageous for time-critical applications. Also,
the time complexity of computing object deformation is linearly
proportional to the complexity of the model.
Kazuyoshi Tagawa, Koichi Hirora, and Michitaka Hirose, In Proc. of Eurohaptics, Jun. 2008. (to appear)
Kazuyoshi Tagawa, Koichi Hirora, and Michitaka Hirose, "Manipulation of Dynamically Deformable Object", In Proc. of 16th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (IEEE Haptics08), Mar. 2008.
Kazuyoshi Tagawa, Koichi Hirota, and Michitaka Hirose, "Dynamic
Deformation Model for Haptic Interaction", IEICE Trans. on Information
and Systems, Vol.J90-D, No.9, pp.2615-2623, Sep. 2007.
Kazuyoshi Tagawa, Koichi Hirota, and Michitaka Hirose, "Acquiring &
Representing Elasticity of Deformable Objects using Impulse Response
Deformation Model", NASA Ames Research Center, Moffett Field, CA, USA,
Mar. 2007.
Kazuyoshi Tagawa, Koichi Hirota, and Michitaka Hirose, "Impulse
Response Model: an Approach to Haptic Interaction with Dynamically
Deformable Object", In Proc. of 14th Symposium
on Haptic Interfaces for Virtual Environment and Teleoperator Systems
(IEEE Haptics06), Mar. 2006. [PDF]
Automultiscopic Display by Revolving Flat-panel Displays
We have been investigating the implementation of an automultiscopic
omni-directional display. By rotating a flat-panel display whose
viewing angle is strictly limited, or has sharp directivity, different
and independent views are presented to different viewpoints.
Design parameters including the resolution of viewpoints and
update rate for viewers are clarified, and the effect of the refresh
rate of display panels, speed of rotation, directivity of the panel on
these parameters are discussed. Based on the discussion; the
implementation of a prototype is reported. A directional filter
using lenticular and slit array is devised, and its characteristic is
evaluated. Also, a rendering algorithm that takes into account the
effect of rotation of the display panel is proposed. Through
experiments the feasibility of the proposed approach is confirmed.
Koichi Hirora, Kazuyoshi Tagawa, and Yasuhiro Suzuki, "Automultiscopic Display by Revolving Flat-panel Displays", In Proc. of IEEE Virtual Realiry 2008 (IEEE-VR08).
Koichi Hirota, Kazuyoshi Tagawa, and Yasuhiro Suzuki, "Multi-viewpoint
Display by Rotating Flat Display Panel", In Proc. of VRSJAC2007(domestic),
Sep. 2007.
Evaluation of Cloth Simulation using Experiments in a Vacuum
With the aim of realizing cloth behavior simulation that can generate
natural free flowing cloth behavior which exists in our natural
surroundings, evaluating and improving its calculation method is indeed
challenging work. In order to evaluate cloth behavior simulation under
ideal conditions, we have been carrying out experiments in a vacuum.
Kazuyoshi Tagawa, Hirotaku Hayashi and Ryugo Kijima, "Empirical
Evaluation of Cloth Behavior Simulation", In Proc. of Int. Conf. on
VSMM '04, Int. Soc. On VSMM, 2004.
Kazuyoshi Tagawa, Hirotaku Hayashi and Ryugo Kijima, "Evaluation
of Cloth Behavior Simulation", In Proc. of Symposium on Computer
Graphics and Animation, ACM Siggraph / Eurographics, 2004.
Kazuyoshi Tagawa, Hirotaku Hayashi, Ryugo Kijima, "Dynamic Cloth
Simulation and its Evaluation Experiments in Vacuum", Transaction
of Virtual Reality Society of Japan, vol. 8, no. 3, pp.263-270,
2003. [PDF] (in Japanese)
Construction of a Virtual Fashion System
Kazuyoshi Tagawa, Tomokazu Kakimi, Ryugo Kijima and Takeo Ojika, "A Method for Dynamic Cloth Simulation and Application in a Virtual Fashion System", In Proc. of Int. Conf. on
VSMM '98, Int. Soc. On VSMM, 1998.